Dura
Soft
.NET-
31
•
Based on “newer objects are short lived; if an
object has lived for a while, it may live longer”
•
•
GC may decide to sweep only certain
generation
•
•
GC checks for life time of an object
aggressively
GC Strategy Aggressive Collection
public class SampleCls {
public SampleCls(){
Console.WriteLine("
Object of SampleCls created
");}
~SampleCls(){
Console.WriteLine("
Object of SampleCls destroyed
");}
}